Battle for Luvia Armored Romance New Version 0.21c Seventh Vixen

Battle for Luvia Armored Romance New Version 0.21c Seventh Vixen




You play the role of Sir Patrik of Akros, a charismatic, handsome and middle aged (for the times) Knight that set by bonds of loyalty and family to the new Countess of Kathia, is bound to gather the fealty of the vassals of his liege, cajole with the outer counts, and overthrow the Duke of Luvia. It will not be only a path of conflict, choices of whom to trust and whom to make a head short, but will let the player enjoy the power fantasy of the Middle Ages, using the lesser and being used by the higher, both for power and for pleasure. In your treacherous journey among medieval politics, nothing will stop you from romancing and lay with any woman that is put in your way, for lust, love or political interest. Not only nothing stops you: Is part of your mission.​

Developer Notes:
Small FAQ:
For those who want to know before hand , playtime (mainstory, side stories, and side minor romances) is from 3 to 4 hours for a single run. (It has multiple branching paths of higher or lesser consequences, also different options to take about the war management part of the game that doesn’t have still an impact until Chapter 3). The important choices present in Chapter One are not branching the end of the game, but the way you go to there)
About game engine:
1-The game includes two fast modes and a hands free mode, they are welcomed due replayability. (I’ll add a text speed control in the next update to fit the hands free mode to your needs).
2-You will have to forgive me for the unability to save the game during cutscenes, but that is mostly a problem just for the prologue, due to being linear and a bit lengthy. Game autosaves and let you manually in some points of it tho.. Beyond the Prologue, you are in “freeroam mode” and you will always have lots of chances to save, and non-important cutscenes are not are not long. Users by Seventh Vixen

Date: 16.09.2024
Language: English
Version: 0.21c
Censored: No

WINDOWS BUILD:
1. Extract and run.

MAC BUILD:
Instructions in a Readme inside.

0.21.c changes
-Fixed Meanwhiles code to avoid all related bugs.
-Improved Armies Menu
-Improved Map Menu (Shows merchants, resource converters, quest givers, etc)
-New Settings Options: Show Stats & Inv & Relations during conversations. You’ll be able to check your stats, quests, paths, inventory, resources, armies, documents, Relation levels and Romance trackers on those difficults choices you make. (On by default). Only caveat for now is that inventory don’t show text. But you can see current Treasury and Food provisions.
-Put a failsafe so people don’t bug themselves having Scrolling Text Sounds On but Scrolling Text Off.
-3 renders fixed.
Known Bugs:
-Some sprites (Lia and Emilia) may dissapear on Gypsy Camp after Minerva Day Scene. Doesn’t affect gameplay.

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